Art of the Genre

Like every single non-D&D title TSR had in the mid-1980s, Star Frontiers met a quick and profound end.  I lamented it leaving the hobby, especially with the inclusion of Zebulon's Guide to Frontier Space, but those were the breaks for Boot Hill, Gangbusters, Gamma World, and this beloved science fiction series. 

Whatever the case, I still love to take a look at the 'color' of the game and imagine what could have been if Easley, Elmore, Parkinson, Caldwell, Truman, Roslof, Trampier, and Holloway had gotten another half dozen years to create inside the frame.  It is one thing we will never know as three of those artists are no longer with us, but I'd still like to share all 10 of the games color module covers and hope you enjoy, remember, and think about what might be if WotC would ever release a 3rd party license for the universe.  I, for one, would be very interested in seeing how that worked out.

Volturnus, Planet of Mystery - Jeff Easley

Starspawn of Volturnus - Tim Truman

The War Machine - Jeff Easley

Sundown on Starmist - Clyde Caldwell

Mutiny on the Eleanor Moraes - Larry Elmore

Face of the Enemy - Jeff Easley

MIssion to Alcazzar - Larry Elmore

Dramune Run - Keith Parkinson

Bugs in the System - Jeff Easley

Dark Side of the Moon - Keith Parkinson

I hope you've enjoyed these as I have, and maybe if you get a moment will once again travel to the frontier with you OSR group!  And remember, if you enjoy what we do here at AotG, and love a great classic 1E adventure, then help support us through our latest Kickstarter, The Folio 1E module! Check us out on the banner to your right, with $5 PDFs and $15 physical modules! https://www.kickstarter.com/projects/563681582/the-folio-1e-module-relaunch

Written by Scott Taylor — December 16, 2014

Comments

Todd Lockwood:

That was loads of fun!

December 16 2014 at 05:12 PM

Scott:

Todd: Thanks, it was, wasn’t it? :)

December 16 2014 at 07:12 PM

Mike H:

The fun part is that over thirty years later I remember the names of almost all the species above. Gosh that was a brilliant game, and the artwork was totally right for it and brought us, the gamers right along with the look and the feel of the setting. I could about feel my gliding skin wings stretch tight against the wind as I dropped off a balcony overlooking the plaza below! I rather judged all games afterward on whether they could have a Dralasite or not.

December 29 2014 at 10:12 PM

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