I am often amazed at how far the realms of gaming have come, especially when I open my original basic D&D red box and see the equipment lists. There, you can have a sword… not a longsword, falchion, kopesh, scimitar, rapier, etc, but a sword. Yeah, when I played, that was how we did things J
Still, as anything evolves, especially an RPG, the more fluff and development, the more ‘cool’ stuff is going to get created. This even takes place as editions of the game get built, and what better place to find everything you and your players could ever need than in Wizards of the Coast’s new 3.5 reissue [yes, you heard that right, WotC has NOT abandoned the 3.5 D&D edition] Magic Item Compendium.
Initially released in 2007, this massive tome of magic items is now brought to all those 3.5 players who missed it with a stunning embossed and gold leaf cover that absolutely tickles your fingers as you run your hand over it.
Inside, you’ll find everything, and I do mean everything, a player or DM could want when it comes to magical items. Consisting of 285 pages of goodies, the Magic Item Compendium is truly a piece of work, not only in the stats for creating magic items, but also in those created for you. I’m also incredibly impressed with the amount of artwork that went into the books creation because like many players out there, I want to see what my character found our might be about to purchase.
WotC does an impressive job of showing us nearly everything they take the time to put into this book, so visually you’ll have a full idea of what you place in your world. If you missed this the first time, and want to add an integral piece to your collection that places all magic items in a single volume for easy reference, then this book is for you.
Gamer Rating: 3 [out of 5]