News — Robotech

Robotech Southern Cross: A truly fun place to set a campaign

Kevin Long Palladium Robotech

I love Robotech, plain and simple, but there is certainly a special place in my heart for the 2nd Robotech War, or Southern Cross.  Now certainly this isn’t because it is the ‘best’ of the Robotech series, and arguably it is the weakest of the three [or four if you count Sentinels] but I love Southern Cross because it was my first Robotech campaign that I got to run as Gamemaster. My old DM Mark ran both Macross and Invid Invasion, but this one was all for me, and I took great pride in making it something special.  In fact,...

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Robotech: After the Apocalypse; Building an RPG, Post #2

Building an RPG Robotech

I started playing Robotech in 1986/87 and it has been a game that helped define what it was for me to create worlds as a gamemaster.  Typically, science fiction doesn’t hold the draw for role-players like fantasy settings, and I firmly believe that is because of two key components that are absent in science fiction, those being dungeons and treasure hordes. Robotech is no different, it simply being about giant robots fighting alien invaders, but there was something about the game that resonated with both myself and my DM Mark Timm.  Mark and I became infatuated with the game, and...

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Robotech: The art of Macross and Kevin Long

Kevin Long Palladium Robotech

There is no shame in my admission that I have an unabashed love of Robotech.  I love the animation, I love the RPG, I love the fiction, and heck, I even love the toys!  Still, the Robotech RPG has to be one of the most impactful pieces of gaming literature I’ve ever used in my years as both a player and a DM. Released as a licensed product by Palladium in 1986, Book One: Macross was something that jumped off the gaming store shelves as an opportunity for something completely different; that being a quickly resolved mecha combat rules set....

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