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X6: Quagmire! A great wilderness romp for Expert, but the art doesn't sing

AD&D Modules Jeff Butler Steve Peregrine TSR

Good old Merle M. Rasmussen did manage a few very inspired modules in the 1980s, and X6: Quagmire! absolutely makes that list. This adventure, for characters 4-10, is a nice little romp through exotic climbs to a mythic ‘spiral city’.  Its purpose seems to be to expand on the D&D Expert set and show exactly how to run a true wilderness adventure.  To this end, it does a great job, and the mass of charts and encounters in the back will help any DM if they are looking to flesh out the travel aspect of a D&D campaign. The artwork,...

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Dragon #108: Really not worth your time...

Dragon Magazine Larry Elmore Roger Raupp TSR

Dragon Magazine 108 truly fails to impress me on almost every level.  To me, this is an almost throw away issue, but nonetheless I’ll review it today for what little content inspires and also the lackluster artwork inside. Produced in April 1986, and unabashedly claiming to be an ‘April Fools’ on all those who don’t like April Fools this issue is truly a joke.  I mean nothing against Len Lakofka and his ‘Lemond’s Tiny Hut’ articles, but if you’ve got to lead with one, then you know the issue is in trouble.  Really, other than the Gamma World 3rd Edition...

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House Liao: FASA makes the Capellan Confederation a thing of beauty

Battletech Dietrick FASA Laubenstein

I’ve spoken on other forums about my feeling concerning the Battletech House supplements and how they might be the best historical fiction works I’ve ever read [Only the ‘Way’ books for L5R 1E could be better] Today I take a look at one of those incredible tomes of inner sphere knowledge, with House Liao and the Capellan Confederation.  When I played the game, House Liao was always my least favorite House as I was raised in the cornfields and Indiana and had almost nothing to reference China in my mind other than it seemed distant and old.  That was certainly...

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Dark Sun Boxed Set: The artwork of the Anti-Greyhawk

Brom Dark Sun Tom Baxa TSR

Beginning in 1991, TSR really started to push a new wave of boxed set campaign worlds for their AD&D 2nd Edition, and one of these was Dark Sun. The brainchild of Troy Denning & Timothy B. Brown it was the anti-Greyhawk, a world of hard lines, wastelands, and finite resources.  Athas, the world that hosted the Dark Sun universe, was a dying world, a closed sphere [for all you Spelljammer folks out there] and players got to take part in a gritty setting where survival was the end result of adventuring, not treasure and magical items. I played this game...

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Come Game With Me #1: Red Box Intro Adventure, and my first gaming love...

Jeff Easley Larry Elmore Red Box TSR

There was a time when I fell in love with D&D… well, perhaps that’s not entirely true.  There were actually a dozen times I fell in love with D&D, but the time I fell in love with Aleena was the first time I fell romantically in love with D&D. For all you Grognards out there who remember the Red Box, I have to wonder if you fell in love with Aleena too, and if a part of you died with here in that first intro adventure penned by Frank Mentzer [curse you Frank, and curse you Larry Elmore for creating...

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