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ART OF THE EARLY 40's; WELL THE DRAGON MAGAZINE EARLY 40's AT LEAST!

ART OF THE EARLY 40's; WELL THE DRAGON MAGAZINE...

So yesterday I was reminded by artist Brian 'Glad' Thomas the Jim Holloway's first Dragon Magazine cover was actually #41.  This prompted me to take a look at that issue,...

3 comments

ART OF THE EARLY 40's; WELL THE DRAGON MAGAZINE...

So yesterday I was reminded by artist Brian 'Glad' Thomas the Jim Holloway's first Dragon Magazine cover was actually #41.  This prompted me to take a look at that issue,...

3 comments

Tome and Blood, a perfect piece of artistic gam...

I freely admit I was a huge fan of D&D 3E when it came out. I was there the first day it launched, leaving Circuit City on my lunch break...

Tome and Blood, a perfect piece of artistic gam...

I freely admit I was a huge fan of D&D 3E when it came out. I was there the first day it launched, leaving Circuit City on my lunch break...

The 3E Forgotten Realms Campaign Setting, certa...

Hey all, I just want to say again that over on Black Gate.com my ‘Top 10 RPG Artists’ article is in a knife fight death duel like Steven Segal versus...

3 comments

The 3E Forgotten Realms Campaign Setting, certa...

Hey all, I just want to say again that over on Black Gate.com my ‘Top 10 RPG Artists’ article is in a knife fight death duel like Steven Segal versus...

3 comments

The First Divergence: D&D 3.0

Now certainly RPG art had been changing and metamorphosising since its inception, first from the likes Dee, Willingham, Otus, Roslof and other local talent in Wisconsin, then to the hiring...

The First Divergence: D&D 3.0

Now certainly RPG art had been changing and metamorphosising since its inception, first from the likes Dee, Willingham, Otus, Roslof and other local talent in Wisconsin, then to the hiring...

Alternity: Player’s Handbook... why wasn't this...

I really have no idea what the business concept behind TSR’s late-run science fiction RPG, Alternity, was.  Perhaps they’d long ago abandoned or lost the rights to Star Frontiers, but...

14 comments

Alternity: Player’s Handbook... why wasn't this...

I really have no idea what the business concept behind TSR’s late-run science fiction RPG, Alternity, was.  Perhaps they’d long ago abandoned or lost the rights to Star Frontiers, but...

14 comments

Draconomicon: The Book of [awesome] Dragons

In November 2003 the OGL for Wizards of the Coast’s D&D 3.0 was in full swing.  The game was a monster hit, at least among the public, and supplements for...

3 comments

Draconomicon: The Book of [awesome] Dragons

In November 2003 the OGL for Wizards of the Coast’s D&D 3.0 was in full swing.  The game was a monster hit, at least among the public, and supplements for...

3 comments