News — Todd Lockwood
Draconomicon: The Book of [awesome] Dragons
D&D 3.0 Sam Wood Todd Lockwood Vinod Rams Wizards of the Coast
In November 2003 the OGL for Wizards of the Coast’s D&D 3.0 was in full swing. The game was a monster hit, at least among the public, and supplements for the game were coming out at a record pace. Enter Draconomicon. This 286 page full color hardcover gives you pretty much all the detail you could ever want on the standard version D&D dragons, as well as adding in specialized dragons, Prestige Classes [for both player AND dragons], and all types of dragon related creatures and sample lairs. Truly, a more dragon-tastic book could not be found when looking for...
Savage Worlds: A veritable gumbo of good artwork
Ok, of all the game mechanics I’ve ever played [and there are A LOT!] I’m going to say here, in print, for the very first time, that there is nothing I like better than Pinnacle Entertainment Groups Savage Worlds. I once had the pleasure of a forty second conversation with creator Shane Hensley and he unabashedly admitted that he’d designed the system because he was a lazy DM. Ah, a man after my own heart! Seriously, the game is incredibly fast, SO EASY TO CREATE SCENARIOS AND ENEMIES ON THE FLY, and absolutely gitch in allowing players to use a...