News — Kevin Long
Ninjas & Superspies, a fail in art but a pretty cool mechanic to be sure.
Ah, what can I say about Palladium Books Ninjas & Superspies? Well, that in a broken system like Palladium, it is still pretty freaking cool to get all kinds of special combat training, and the book is simply chock full of them. I played this a lot back in my late high school and early college run, along with TMNT, and I still get a ‘kick’ out of taking a look at it from time to time.Still, the artwork in the book never really did it for me. Sure, there is a piece by Kevin Long, which always adds some...
Robotech Southern Cross: A truly fun place to set a campaign
I love Robotech, plain and simple, but there is certainly a special place in my heart for the 2nd Robotech War, or Southern Cross. Now certainly this isn’t because it is the ‘best’ of the Robotech series, and arguably it is the weakest of the three [or four if you count Sentinels] but I love Southern Cross because it was my first Robotech campaign that I got to run as Gamemaster. My old DM Mark ran both Macross and Invid Invasion, but this one was all for me, and I took great pride in making it something special. In fact,...
Robotech: The art of Macross and Kevin Long
There is no shame in my admission that I have an unabashed love of Robotech. I love the animation, I love the RPG, I love the fiction, and heck, I even love the toys! Still, the Robotech RPG has to be one of the most impactful pieces of gaming literature I’ve ever used in my years as both a player and a DM. Released as a licensed product by Palladium in 1986, Book One: Macross was something that jumped off the gaming store shelves as an opportunity for something completely different; that being a quickly resolved mecha combat rules set....