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Feeling the 'Call' to bad art

In my day, I’ve played probably two dozen Call of Cthulhu adventures.  Each and every one of them is memorable for some reason, and I think that in itself tells...

4 comments

Feeling the 'Call' to bad art

In my day, I’ve played probably two dozen Call of Cthulhu adventures.  Each and every one of them is memorable for some reason, and I think that in itself tells...

4 comments

I would pretty much go anywhere with Platt O'keefe

In the mid-90s I was working as a manager of a B. Dalton Bookseller down in Bradenton Florida.  How exactly I got there is really beyond me, save to say...

I would pretty much go anywhere with Platt O'keefe

In the mid-90s I was working as a manager of a B. Dalton Bookseller down in Bradenton Florida.  How exactly I got there is really beyond me, save to say...

Cyberpunk as done by Guardians of Order

I often wonder what goes into making a game.  I mean a real game, not some sandbox rules set or home brew Fedex/Kinkos print job, but a real hardcover core...

Cyberpunk as done by Guardians of Order

I often wonder what goes into making a game.  I mean a real game, not some sandbox rules set or home brew Fedex/Kinkos print job, but a real hardcover core...

Exalted... a game of Japanese manga-style

I’m not really sure what to say about Exalted, other than it seemed an intriguing niche market for White Wolf at the time of its creation and that is has...

1 comment

Exalted... a game of Japanese manga-style

I’m not really sure what to say about Exalted, other than it seemed an intriguing niche market for White Wolf at the time of its creation and that is has...

1 comment

Taking a magic carpet ride to fantastic art

Al-Qadim… Arabian Adventures.  The name alone makes any gamer have to take notice and I have to admit that I’m even more moved by the tag line from the back...

Taking a magic carpet ride to fantastic art

Al-Qadim… Arabian Adventures.  The name alone makes any gamer have to take notice and I have to admit that I’m even more moved by the tag line from the back...

Taking on the art of the Juicers from Rifts

In 1996 Palladium’s real bread and butter had stopped being Robotech and its fantasy RPG and turned into Rifts.  By the mid-90s the company had produced ten Rifts supplements in...

2 comments

Taking on the art of the Juicers from Rifts

In 1996 Palladium’s real bread and butter had stopped being Robotech and its fantasy RPG and turned into Rifts.  By the mid-90s the company had produced ten Rifts supplements in...

2 comments