News — Battletech
Battletech: The Mercenary's Handbook 1st Edition, a walk on the awesome side.
Battletech Dietrick FASA Jeff Laubenstein Jim Holloway
Ok, just for anyone who doesn’t know, I love the art of Jeff Laubenstein, so any review I do with his artwork is going to be skewed in the direction of the positive. Having established, of the pre-1990 FASA Battletech supplements, this has to be one of the finest out there. I once ran a full mercenary company in the game and this book was an incredibly valuable resource, having information so detailed that there is even a contract that can be copied and signed for each mission your crew intends to take on. In fact, using this book, I...
CITYTECH: The game of great covers and crap interiors
For me personally, Battletech was an odd choice of game, since I wasn’t a war-gamer but role-player, and yet I have to say over the course of the late 1980s I did have a great deal of fun with this game. In fact, to a point, I owned nearly every supplement that FASA brought out for it, and one that stands out to me is Citytech. That certainly isn’t to say it revolutionized the Battletech system, but it was a fun piece to take the mech-driven combats from the wastelands of the Successor States to more populated industrial centers. I...
When Technical becomes Beautiful
Back in 1986 FASA produced the an incredibly cool supplement for its new Battletech line featuring nothing but advanced statistics and images for their mechs, aerospace fighters, vehicles, and dropships. Thus, the line of Battletech Technical Readouts was born. I well remember purchasing this book and pouring over the pages as finally, in lovely tech drawing detail, I could see exactly what comprised the big machines I’d had so much fun playing on the tabletop. Artist/Art Director Dana Knutson actually did a very impressive painting of my personal favorite mech, the Marauder, on the front cover. I can honestly say...